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Builder win_angle_deqp_rel_ng Build 5187 Microsoft Windows

Overview

Failure
Failure angle_deqp_egl_vulkan_tests on NVIDIA GPU on Windows (with patch) on Windows-10
Failure angle_deqp_gles2_vulkan_tests on NVIDIA GPU on Windows (with patch) on Windows-10
Failure angle_deqp_gles2_vulkan_tests on ATI GPU on Windows (with patch) on Windows-2008ServerR2-SP1
Failure angle_deqp_egl_vulkan_tests on NVIDIA GPU on Windows (retry summary)
Failure angle_deqp_gles2_vulkan_tests on NVIDIA GPU on Windows (retry summary)
Failure angle_deqp_gles2_vulkan_tests on ATI GPU on Windows (retry summary)

Input

Patch 1518377 (ps #2)

Infra

Steps and Logs

Show:
Debug Logs:
  1. ( 17 ms ) setup_build

    running recipe: "chromium_trybot"

  2. ( 914 ms ) report builders


    running tester 'Win10 FYI dEQP Release (NVIDIA)' on master 'chromium.gpu.fyi' against builder 'GPU FYI Win dEQP Builder' on master 'chromium.gpu.fyi'
    running tester 'Win7 FYI dEQP Release (AMD)' on master 'chromium.gpu.fyi' against builder 'GPU FYI Win dEQP Builder' on master 'chromium.gpu.fyi'
    running tester 'Win10 FYI dEQP Release (Intel HD 630)' on master 'chromium.gpu.fyi' against builder 'GPU FYI Win dEQP Builder' on master 'chromium.gpu.fyi'

  3. ( 7 secs ) taskkill
  4. ( 1 secs ) gerrit fetch current CL info
  5. ( 11 mins 35 secs ) bot_update

    [81GB/299GB used (27%)]

  6. ( 1 secs ) swarming.py --version

    0.14

  7. ( 1 mins 27 secs ) gclient runhooks (with patch)
  8. ( 4 secs ) get compile targets for scripts
  9. ( 2 secs ) read test spec (chromium.gpu.fyi.json)

    path: C:\b\swarming\w\ir\cache\builder\src\testing\buildbot\chromium.gpu.fyi.json

  10. ( 101 ms ) git diff to analyze patch
  11. ( 372 ms ) read filter exclusion spec

    path: 'testing\buildbot\trybot_analyze_config.json'

  12. ( 43 secs ) analyze
  13. ( 640 ms ) clean isolated files
  14. ( 610 ms ) lookup GN args


    build_angle_deqp_tests = true
    dcheck_always_on = true
    is_component_build = false
    is_debug = false
    strip_absolute_paths_from_debug_symbols = true
    symbol_level = 1
    target_cpu = "x86"
    use_goma = true
    goma_dir = "C:\b\swarming\w\ir\cache\goma\client"

  15. ( 4 mins 21 secs ) generate_build_files (with patch)
  16. ( 45 secs ) compile (with patch)
  17. ( 5 secs ) compile (with patch) confirm no-op
  18. ( 7 secs ) isolate tests (with patch)
  19. ( 328 ms ) mark: before_tests
  20. ( 6 mins 16 secs ) wait for tasks (with patch)
  21. ( 8 secs ) angle_deqp_gles2_d3d11_tests on ATI GPU on Windows (with patch) on Windows-2008ServerR2-SP1

    Run on OS: 'Windows-2008ServerR2-SP1'
    Max pending time: 10s (shard #3)
    Max shard duration: 0:04:41.238355 (shard #1)
    Min shard duration: 0:04:32.754374 (shard #2)

  22. ( 12 secs ) Upload to test-results [angle_deqp_gles2_d3d11_tests on ATI GPU on Windows (with patch) on Windows-2008ServerR2-SP1]
  23. ( 14 mins 9 secs ) wait for tasks (with patch) (2)
  24. ( 10 secs ) angle_deqp_gles2_d3d11_tests on Intel GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:14:28.509957 (shard #3)
    Max shard duration: 0:06:30.024229 (shard #0)
    Min shard duration: 0:05:29.836587 (shard #3)

  25. ( 15 secs ) Upload to test-results [angle_deqp_gles2_d3d11_tests on Intel GPU on Windows (with patch) on Windows-10]
  26. ( 4 mins 3 secs ) wait for tasks (with patch) (3)
  27. ( 23 secs ) Upload to test-results [angle_deqp_gles3_d3d11_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  28. ( 1 secs ) wait for tasks (with patch) (4)
  29. ( 22 secs ) Upload to test-results [angle_deqp_gles3_gl_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  30. ( 2 secs ) wait for tasks (with patch) (5)
  31. ( 2 secs ) angle_deqp_egl_gl_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:25:42.679228 (shard #1)
    Max shard duration: 0:02:52.108364 (shard #0)
    Min shard duration: 0:02:12.039516 (shard #3)

  32. ( 2 secs ) Upload to test-results [angle_deqp_egl_gl_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  33. ( 2 mins 2 secs ) wait for tasks (with patch) (6)
  34. ( 8 secs ) angle_deqp_egl_vulkan_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:25:50.577952 (shard #3)
    Max shard duration: 0:03:30.280727 (shard #2)
    Min shard duration: 0:02:58.993065 (shard #1)
    failures:
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_render
    dEQP.EGL/functional_wide_color_window_888_colorspace_default
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_clear
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_render_clear
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_render_render
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_clear
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_render_render
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_render
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_clear_clear
    dEQP.EGL/functional_swap_buffers_with_damage_no_resize_render_render
    dEQP.EGL/functional_swap_buffers_with_damage_no_resize_render
    dEQP.EGL/functional_wide_color_window_8888_colorspace_default
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_clear_clear

  35. ( 4 secs ) Upload to test-results [angle_deqp_egl_vulkan_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  36. ( 9 secs ) angle_deqp_gles2_d3d11_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:26:21.566863 (shard #3)
    Max shard duration: 0:03:58.184547 (shard #1)
    Min shard duration: 0:03:46.695394 (shard #0)

  37. ( 12 secs ) Upload to test-results [angle_deqp_gles2_d3d11_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  38. ( 2 secs ) angle_deqp_egl_d3d11_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:25:32.103121 (shard #3)
    Max shard duration: 0:03:42.767659 (shard #1)
    Min shard duration: 0:02:44.723251 (shard #3)

  39. ( 2 secs ) Upload to test-results [angle_deqp_egl_d3d11_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  40. ( 2 mins 2 secs ) wait for tasks (with patch) (7)
  41. ( 10 secs ) angle_deqp_gles2_gl_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:27:57.433603 (shard #1)
    Max shard duration: 0:04:24.836109 (shard #2)
    Min shard duration: 0:03:46.558107 (shard #3)

  42. ( 11 secs ) Upload to test-results [angle_deqp_gles2_gl_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  43. ( 34 secs ) angle_deqp_gles31_d3d11_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:24:15.657500 (shard #5)
    Max shard duration: 0:10:17.479823 (shard #4)
    Min shard duration: 0:06:13.708170 (shard #0)

  44. ( 21 secs ) Upload to test-results [angle_deqp_gles31_d3d11_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  45. ( 47 secs ) angle_deqp_gles31_gl_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:24:53.146483 (shard #5)
    Max shard duration: 0:08:08.728140 (shard #4)
    Min shard duration: 0:06:32.190793 (shard #0)

  46. ( 24 secs ) Upload to test-results [angle_deqp_gles31_gl_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  47. ( 14 mins 6 secs ) wait for tasks (with patch) (8)
  48. ( 42 secs ) angle_deqp_gles2_vulkan_tests on NVIDIA GPU on Windows (with patch) on Windows-10

    Run on OS: 'Windows-10'
    Max pending time: 0:28:02.451503 (shard #2)
    Max shard duration: 0:20:19.744774 (shard #2)
    Min shard duration: 0:14:19.394271 (shard #0)
    failures:
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_zero_replace_invert
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_always_depth_equal
    dEQP.GLES2/functional_texture_specification_basic_copytexsubimage2d_2d_rgba
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_greater_depth_always
    dEQP.GLES2/functional_color_clear_masked_rgba
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_keep_zero_zero
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_less_depth_greater
    dEQP.GLES2/functional_texture_specification_basic_copytexsubimage2d_cube_rgb
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_invert_zero_invert
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_replace_keep_replace
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_lequal_depth_notequal
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_zero_keep_invert
    dEQP.GLES2/functional_fragment_ops_stencil_cmp_greater_than
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_invert_replace_replace
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_invert_keep_keep
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_less_depth_less
    dEQP.GLES2/functional_color_clear_long_masked_rgba
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_zero_keep_replace
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_invert_keep_zero
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_no_stencil_depth_never
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_zero_zero_keep
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_decr_zero_invert
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_notequal_depth_never
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_invert_keep_invert
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_zero_invert_zero
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_gequal_depth_always
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_greater_depth_greater
    dEQP.GLES2/functional_fragment_ops_interaction_basic_shader_87
    dEQP.GLES2/functional_fragment_ops_interaction_basic_shader_16
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_never_depth_equal
    ... 187 more (217 total) ...

  49. ( 16 secs ) Upload to test-results [angle_deqp_gles2_vulkan_tests on NVIDIA GPU on Windows (with patch) on Windows-10]
  50. ( 12 mins 15 secs ) angle_deqp_gles2_vulkan_tests on ATI GPU on Windows (with patch) on Windows-2008ServerR2-SP1

    Run on OS: 'Windows-2008ServerR2-SP1'
    Max pending time: 11s (shard #1)
    Max shard duration: 1:00:18.764262 (shard #0)
    Min shard duration: 0:08:25.497741 (shard #1)
    failures:
    dEQP.GLES2/functional_shaders_operator_common_functions_mod_highp_vec4_fragment
    dEQP.GLES2/functional_fbo_render_color_clear_tex2d_rgb_depth_component16
    dEQP.GLES2/functional_shaders_constant_expressions_builtin_functions_trigonometry_sin_vec3_vertex
    dEQP.GLES2/functional_shaders_operator_angle_and_trigonometry_sin_lowp_vec3_vertex
    dEQP.GLES2/functional_state_query_integers_texture_binding_cube_map_getboolean
    dEQP.GLES2/functional_fragment_ops_blend_equation_src_func_dst_func_subtract_one_minus_src_alpha_one_minus_constant_color
    dEQP.GLES2/functional_shaders_matrix_mul_uniform_lowp_mat2_vec2_vertex
    dEQP.GLES2/functional_shaders_loops_do_while_uniform_iterations_nested_sequence_fragment
    dEQP.GLES2/functional_shaders_loops_do_while_constant_iterations_basic_mediump_float_fragment
    dEQP.GLES2/functional_shaders_operator_common_functions_fract_highp_vec3_fragment
    dEQP.GLES2/functional_shaders_indexing_vector_subscript_vec4_static_subscript_write_direct_read_fragment
    dEQP.GLES2/functional_shaders_random_conditionals_vertex_29
    dEQP.GLES2/functional_fragment_ops_blend_equation_src_func_dst_func_add_dst_color_src_alpha
    dEQP.GLES2/functional_shaders_random_conditionals_vertex_25
    dEQP.GLES2/functional_shaders_random_conditionals_vertex_24
    dEQP.GLES2/functional_shaders_operator_binary_operator_sub_assign_effect_lowp_vec4_float_fragment
    dEQP.GLES2/functional_shaders_random_conditionals_vertex_22
    dEQP.GLES2/functional_shaders_random_conditionals_vertex_21
    dEQP.GLES2/functional_shaders_random_conditionals_vertex_20
    dEQP.GLES2/functional_shaders_swizzles_vector_swizzles_mediump_vec4_yyw_vertex
    dEQP.GLES2/functional_shaders_indexing_tmp_array_float_dynamic_loop_write_dynamic_read_fragment
    dEQP.GLES2/functional_shaders_random_scalar_conversion_fragment_2
    dEQP.GLES2/functional_shaders_swizzles_vector_swizzles_mediump_ivec4_qppq_fragment
    dEQP.GLES2/functional_shaders_operator_binary_operator_add_assign_effect_highp_ivec3_vertex
    dEQP.GLES2/functional_shaders_operator_binary_operator_mul_assign_effect_lowp_ivec3_vertex
    dEQP.GLES2/functional_shaders_swizzles_vector_swizzles_mediump_ivec4_ssss_fragment
    dEQP.GLES2/functional_shaders_operator_binary_operator_mul_assign_result_mediump_vec4_vertex
    dEQP.GLES2/functional_state_query_integers_stencil_fail_separate_both_getinteger
    dEQP.GLES2/functional_light_amount_14dir
    dEQP.GLES2/functional_shaders_operator_binary_operator_div_assign_effect_highp_ivec2_fragment
    ... 3659 more (3689 total) ...

  51. ( 22 secs ) Upload to test-results [angle_deqp_gles2_vulkan_tests on ATI GPU on Windows (with patch) on Windows-2008ServerR2-SP1]
  52. ( 6 secs ) taskkill (2)
  53. ( 1 mins 16 secs ) bot_update (without patch)

    [81GB/299GB used (27%)]

  54. ( 25 secs ) gclient runhooks (without patch)
  55. ( 577 ms ) clean isolated files (2)
  56. ( 668 ms ) lookup GN args (2)


    build_angle_deqp_tests = true
    dcheck_always_on = true
    is_component_build = false
    is_debug = false
    strip_absolute_paths_from_debug_symbols = true
    symbol_level = 1
    target_cpu = "x86"
    use_goma = true
    goma_dir = "C:\b\swarming\w\ir\cache\goma\client"

  57. ( 2 mins 42 secs ) generate_build_files (without patch)
  58. ( 17 secs ) compile (without patch)
  59. ( 5 secs ) compile (without patch) confirm no-op
  60. ( 607 ms ) find isolated targets
  61. ( 1 secs ) isolate tests (without patch)
  62. ( 1 secs ) wait for tasks (without patch)
  63. ( 7 secs ) angle_deqp_gles2_vulkan_tests on ATI GPU on Windows (without patch) on Windows-2008ServerR2-SP1

    Run on OS: 'Windows-2008ServerR2-SP1'
    Max shard duration: 0:04:33.532971 (shard #2)
    Min shard duration: 0:04:26.119670 (shard #3)

  64. ( 15 secs ) Upload to test-results [angle_deqp_gles2_vulkan_tests on ATI GPU on Windows (without patch) on Windows-2008ServerR2-SP1]
  65. ( 4 mins 12 secs ) wait for tasks (without patch) (2)
  66. ( 10 secs ) angle_deqp_gles2_vulkan_tests on NVIDIA GPU on Windows (without patch) on Windows-10

    Run on OS: 'Windows-10'
    Max shard duration: 0:04:20.314561 (shard #1)
    Min shard duration: 0:03:59.360173 (shard #3)

  67. ( 10 secs ) Upload to test-results [angle_deqp_gles2_vulkan_tests on NVIDIA GPU on Windows (without patch) on Windows-10]
  68. ( 1 secs ) angle_deqp_egl_vulkan_tests on NVIDIA GPU on Windows (without patch) on Windows-10

    Run on OS: 'Windows-10'
    Shard duration: 0:05:05.219457

  69. ( 2 secs ) Upload to test-results [angle_deqp_egl_vulkan_tests on NVIDIA GPU on Windows (without patch) on Windows-10]
  70. ( 327 ms ) angle_deqp_egl_vulkan_tests on NVIDIA GPU on Windows (retry summary)


    Failed with patch, succeeded without patch:
    dEQP.EGL/functional_swap_buffers_with_damage_no_resize_render_render
    dEQP.EGL/functional_swap_buffers_with_damage_no_resize_render
    dEQP.EGL/functional_wide_color_window_8888_colorspace_default
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_render_clear
    dEQP.EGL/functional_wide_color_window_888_colorspace_default
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_render_render
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_clear
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_render_render
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_clear
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_render
    dEQP.EGL/functional_swap_buffers_with_damage_resize_before_swap_clear_clear
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_render
    dEQP.EGL/functional_swap_buffers_with_damage_resize_after_swap_clear_clear

  71. ( 315 ms ) angle_deqp_gles2_vulkan_tests on NVIDIA GPU on Windows (retry summary)


    Failed with patch, succeeded without patch:
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_greater_depth_gequal
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_lequal_depth_notequal
    dEQP.GLES2/functional_color_clear_scissored_rgba
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_never_depth_greater
    dEQP.GLES2/functional_color_clear_masked_rgba
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_decr_replace_keep
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_no_stencil_depth_always
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_replace_zero_zero
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_invert_invert_invert
    dEQP.GLES2/functional_fragment_ops_interaction_basic_shader_12
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_keep_keep_zero
    dEQP.GLES2/functional_fragment_ops_interaction_basic_shader_51
    dEQP.GLES2/functional_texture_specification_basic_copytexsubimage2d_cube_rgb
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_notequal_depth_less
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_zero_replace_keep
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_replace_keep_invert
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_keep_keep_replace
    dEQP.GLES2/functional_texture_specification_basic_copyteximage2d_cube_alpha
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_less_depth_always
    dEQP.GLES2/functional_color_clear_masked_scissored_rgb
    dEQP.GLES2/functional_fragment_ops_interaction_basic_shader_73
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_invert_invert_keep
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_notequal_no_depth
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_never_depth_always
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_keep_zero_keep
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_lequal_depth_always
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_lequal_depth_greater
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_decr_invert_keep
    dEQP.GLES2/functional_fragment_ops_depth_stencil_write_mask_depth
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_stencil_less_depth_gequal
    ... 187 more (217 total) ...

  72. ( 309 ms ) angle_deqp_gles2_vulkan_tests on ATI GPU on Windows (retry summary)


    Failed with patch, succeeded without patch:
    dEQP.GLES2/functional_shaders_operator_common_functions_mod_highp_vec4_fragment
    dEQP.GLES2/functional_shaders_operator_binary_operator_div_assign_result_highp_ivec4_vertex
    dEQP.GLES2/functional_shaders_operator_binary_operator_add_assign_result_lowp_vec2_fragment
    dEQP.GLES2/functional_shaders_random_scalar_conversion_combined_56
    dEQP.GLES2/functional_shaders_matrix_mul_uniform_lowp_mat2_vec2_vertex
    dEQP.GLES2/functional_shaders_random_scalar_conversion_combined_53
    dEQP.GLES2/functional_shaders_constant_expressions_builtin_functions_geometric_dot_vec4_vertex
    dEQP.GLES2/functional_draw_draw_arrays_first_first_17
    dEQP.GLES2/functional_shaders_preprocessor_invalid_function_definitions_arguments_6_vertex
    dEQP.GLES2/functional_state_query_floats_color_clear_value_getfloat
    dEQP.GLES2/functional_fbo_render_color_clear_tex2d_rgb_depth_component16
    dEQP.GLES2/functional_shaders_matrix_mul_const_mediump_mat3_float_fragment
    dEQP.GLES2/functional_shaders_constant_expressions_builtin_functions_trigonometry_sin_vec3_vertex
    dEQP.GLES2/functional_shaders_operator_angle_and_trigonometry_sin_lowp_vec3_vertex
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_ops_keep_keep_replace
    dEQP.GLES2/functional_vertex_arrays_multiple_attributes_input_types_3_fixed2_vec2_byte2_vec2_byte2_vec2
    dEQP.GLES2/functional_shaders_random_conditionals_combined_95
    dEQP.GLES2/functional_shaders_operator_binary_operator_mul_highp_int_ivec4_vertex
    dEQP.GLES2/functional_state_query_integers_texture_binding_cube_map_getboolean
    dEQP.GLES2/functional_shaders_swizzles_vector_swizzles_mediump_vec3_zzzz_fragment
    dEQP.GLES2/functional_shaders_operator_binary_operator_sub_assign_effect_highp_vec3_float_vertex
    dEQP.GLES2/functional_shaders_swizzles_vector_swizzles_mediump_bvec4_qpts_vertex
    dEQP.GLES2/functional_fragment_ops_blend_equation_src_func_dst_func_subtract_one_minus_src_alpha_one_minus_constant_color
    dEQP.GLES2/functional_uniform_api_value_initial_get_uniform_basic_array_bvec4_api_float_vertex
    dEQP.GLES2/functional_uniform_api_info_query_basic_float_fragment
    dEQP.GLES2/functional_texture_size_cube_512x512_l8
    dEQP.GLES2/functional_shaders_return_return_in_static_loop_always_vertex
    dEQP.GLES2/functional_texture_specification_texsubimage2d_empty_tex_l8_2d
    dEQP.GLES2/functional_fragment_ops_depth_stencil_stencil_depth_funcs_no_stencil_depth_lequal
    dEQP.GLES2/functional_vertex_arrays_single_attribute_usages_buffer_0_32_fixed2_vec2_stream_draw_quads_256
    ... 3659 more (3689 total) ...

  73. ( 740 ms ) process_dumps
  74. ( 552 ms ) Tests statistics


    Stats
    Total shards: 81
    Total runtime: 8:08:54.077001

  75. ( 346 ms ) FindIt Flakiness

    Metadata for FindIt post processing.

  76. ( 2 ms ) Failure reason

Timing

Create Wednesday, 13-Mar-19 18:33:37 UTC
Start Wednesday, 13-Mar-19 18:33:45 UTC
End Wednesday, 13-Mar-19 20:16:39 UTC
Pending 8 secs
Execution 1 hrs 42 mins

Tags

KeyValue
builder win_angle_deqp_rel_ng
buildset patch/gerrit/chromium-review.googlesource.com/1518377/2
cq_experimental false
user_agent cq

Input Properties

NameValue
$kitchen { "devshell": true, "git_auth": true }
$recipe_engine/cq { "dry_run": true }
$recipe_engine/runtime { "is_experimental": false, "is_luci": true }
attempt_start_ts 1552502003000000
blamelist [ "jmadill@chromium.org" ]
buildername "win_angle_deqp_rel_ng"
buildnumber 5187
category "cq"
mastername "tryserver.chromium.angle"
patch_gerrit_url "https://chromium-review.googlesource.com"
patch_issue 1518377
patch_project "angle/angle"
patch_ref "refs/changes/77/1518377/2"
patch_repository_url "https://chromium.googlesource.com/angle/angle"
patch_set 2
patch_storage "gerrit"
reason "CQ"
repository "https://chromium.googlesource.com/angle/angle"
revision "HEAD"

Output Properties

NameValue
$recipe_engine/cq { "dry_run": true }
$recipe_engine/path { "cache_dir": "C:\\b\\swarming\\w\\ir\\cache", "temp_dir": "C:\\b\\swarming\\w\\ir\\tmp\\rt" }
$recipe_engine/runtime { "is_experimental": false, "is_luci": true }
attempt_start_ts 1552502003000000
blamelist [ "jmadill@chromium.org" ]
bot_id "swarm792-c4"
buildername "win_angle_deqp_rel_ng"
buildnumber 5187
category "cq"
failure_hash "570364f955a4762265af2faf481196692303bad3"
failure_type "TEST_FAILURE"
got_angle_revision "494afea985e678cbefb3de80a816f3f54762bea6"
got_dawn_revision "ea2c7f20f2f96e15570f7e9416fb6c826f809747"
got_nacl_revision "1ed9878b8eb68c1e0d0268754dafcf83e747fa8f"
got_revision "c26ba06ba6bb2dc2deb3e9dd7e18927e60328849"
got_revision_cp "refs/heads/master@{#640421}"
got_src_internal_revision "62079cb0286869f82f886f9fa45873ce26796633"
got_swarming_client_revision "7a61cf37d6a0163f0ec02d495289a1d038e62457"
got_v8_revision "f7cc35d707c060d94ce8d3ef4855055752ceea42"
got_v8_revision_cp "refs/heads/7.5.29@{#1}"
got_webrtc_revision "cc3503248f1dc7edd3ab505b5194c69718d0f711"
got_webrtc_revision_cp "refs/heads/master@{#27098}"
isolate_server "https://isolateserver.appspot.com"
mastername "tryserver.chromium.angle"
patch_gerrit_url "https://chromium-review.googlesource.com"
patch_issue 1518377
patch_project "angle/angle"
patch_ref "refs/changes/77/1518377/2"
patch_repository_url "https://chromium.googlesource.com/angle/angle"
patch_set 2
patch_storage "gerrit"
path_config "generic"
reason "CQ"
recipe "chromium_trybot"
repository "https://chromium.googlesource.com/angle/angle"
revision "HEAD"
subproject_tag "chromium"
swarm_hashes_refs/heads/master(at){#640421}_with_patch { "angle_deqp_egl_tests": "fdcfc06a9d1d6b8624a076d787d4ab68cba30d6c", "angle_deqp_gles2_tests": "f9e8c561290f0075c5ec2f976b060a01f7916a11", "angle_deqp_gles31_tests": "9f46087451afdc370d81c3be11cdd1b2f1f7f696", "angle_deqp_gles3_tests": "99166af031f17812384d6b6a209d92dfa6869e88" }
swarm_hashes_refs/heads/master(at){#640421}_without_patch { "angle_deqp_egl_tests": "322d877cf0803f1d75f633f07124c3bb1f70697b", "angle_deqp_gles2_tests": "ed507969c335972ed14fcad27c26e654c0eba959" }